The Chronicles Of King Arthur - Episode 1: Excalibur Download] [Xforce Keygen] -> http://blltly.com/1mm7t6
About This Game Play this thrilling match-3 game with 74 challenging levels and help the young king Arthur conquer the throne and reign over Britannia. For years, King Uther Pendragon reigned in peace. Now he has been betrayed, his throne stolen by a usurper whose dark pact allows him to terrorize the kingdom and oppress its people. No one can stand against him. The wizard Merlin sets out from the castle, because only he knows Uther’s secret: that the Pendragon line lives on through an illegitimate child somewhere in the countryside. If Merlin can find him, they might still have a chance ... and in a remote village far from the castle, a boy named Arthur has begun a rebellion against the false king. -King Arthur's classic story with different nuances -Enjoy 74 challenging match-3 levels -Follow Arthur’s story across 5 chapters -20 exciting sceneries -Original epic music 7aa9394dea Title: The Chronicles of King Arthur - Episode 1: ExcaliburGenre: CasualDeveloper:e-FunSoft GamesPublisher:HH-GamesFranchise:Match3 Games, Match 3 GamesRelease Date: 23 Dec, 2018 The Chronicles Of King Arthur - Episode 1: Excalibur Download] [Xforce Keygen] chronicles of king arthur episode 1 - excalibur nl. the chronicles of king arthur episode 1 excalibur A fun, relaxing, and beautiful Match 3 game with all of the power ups and abilities that you come to expect from Match 3 gaming! The story is okay at best, but still, the theme is fun.. Relaxing, colorful, and overall, a very pleasant match 3 type game which, in my opinion, is probably above average in this genre. One small quibble I have, is that, it shows some cut of sections of menus to the left. This is probably due to my 3440 x 1440 screen. However, all of the important menu functions are there and it does not affect the game once you are in playing. Those with 1080p resolutions won't see this anomaly.Well worth the price. New update 0.47: New update was just added to the game:Injuries:Now your soldiers might receive an injury in events, that will temporarly lower their stats for a couple of turnsShips balance: Photon cannons and shock cannons energy price reduced Energy shield systems is now available for battle ship onlyClasses balance: Soldier's focus regen reduced from 20 to 15 per turn Soldier's grenade price increased from 60 to 75 focus Accuracy bonus for preferred class is reduced from 10% to 5% Support now restores 5 energy per second Support now starts the game with smg and pistol as secondary Medkit and defibrilator range increased Stun grenade energy requirements lowered to 35 from 50 Some weapon balance - all rifles fire less bullets, but damage per bullet is increased so result damage is the same Shotguns accuracy and damage increased Smg damage and accuracy increasedA couple of new events added to the game. Some small bugs fixes. Steam Cloud saves, Achievements and helmets!: Hi guys! I'm happy to announce that the game now supports steam cloud saves and steam achievements! This is actually the first time I am integrating steam cloud support for my game, and so far it was pretty smooth and painless transition, however if you experience problem with your saves, please let me know.Also you can now find and buy different helmets and equip your squad with it. These helmets arent exactly crucial with stats, but they look cool and allow for some additional custimization.Some helmets do not show on different heads, like alien heads, or the guy with spiky hair, that's because of the clipping issues.. Patch 0.39 - Easy mode added: New small patch added: New difficulty mode - safe. It functions like normal mode, but without permadeath, which means if atleast one of your characters is alive after winning the mission, they all come back Hard weapon requirements for classes are gone, now each class can use every weapon, but preferred classes get +3% accuracy bonus when using their weapons Soldier focus restoring nerfed from 25 to 20 Trade stations placement on the map improved, now they are spread even on the whole map Fixed bug with light receiver mod on weapon not removing action points requirements fixed other small bugsWhat's coming next: I have huge plans to improve ship systems. Basically you will be able to construct different systems on the fly and improve them, and there will be different ship types that will have different types of ship systems. More cool stuff like modifying your armor, crafting implants or advanced robots coming!Jois the discord:https://discord.gg/PmyMqVh. New update 0.77a: The game updated with the version 0.77a Added part of the functionality of the research ship, but it's not added fully yet soldiers who were resurrected with defibrilator now have 1 action point changed black holes, now you can travel in every black hole on the map in any order, when using them Added new map object - cannon, which will attack closest enemy if you activate it fixed a couple of small bugs. A game is not available for purchase because of steam store issue: Hey guys! An unfortunate bug happened with the steam store today and Galaxy Squad is not available for purchase at the moment. I've already sent a ticket to valve and I hope this gets fixed today. Please be patient and wait a little if you want to get the game now.. New update 0.33a - content update: New weapon - scatter gun. Weaker version of the shotgun, available at the start Items drop balance changes Armor piercing bullets now has 100% chance to destroy armor and give additional 5% crit chance increase steady position talent gives 10% accuracy each turn with maximum of 40% Invincibility ability now lasts 2 turns instead of 3 Rare enemies - enemies now have a small chance to become rare, increasing damage, health, and getting additional perks like aura of armor or aura of regeneration Small bug fixes. New campaign missions are live: The game was just updated with version 0.62a: 4 new campaign missions added A unique score for previous and new missions was added Two new enemies - Enforcer and Crusader Some minor bug fixesIf you find problems with new missions, please message on steam forums. Next update wil alsol bring a couple of new story missions. Balancing update: The game was updated with version 0.66d Survival mode now spawns two enemy packs each 2 turns, instead of spawning 1 pack each turn. Achievements for survival now can be achieved after turns 10 and 20 Game difficulty now influences enemy damage, on easy enemies deal 60% of damage, on normal 100% and 125% on hard Armor cap is added, now you can't stack armor more than 35 Energy shield now has absorbs max 30 damage, and starts restoring after some time when soldier is not being attacked Plazma sword damage reduced to 80 from 120 Lava cannon damage reduced to 70 from 90 assault rifle damage and accuracy reduced grenade launcher increased explosion range and now it drops at the start of the game crit implants effect decreased invincibility ability now lasts 1 turn instead of 2 and requires 100 rage to activate sniper rifle damage and accuracy increases small interface bugs fixedI am also working on the new game mode, which I will talk about more soon, stay tuned for updates!If you like the game and how it's developing, and want to support it, tell about it your friends or write a review! This will help a lot.Also be sure to check out official Discord server:https://discord.gg/PmyMqVh. Update 0.30 - new story missions and black holes!: New update was just added to the game.Two new story missions:1) Too much trouble - happens after assasins attack, if you make choice to not go to Altestra2) Revenge of the dead - happens after obelisk mission, if you are refusing a ritualAlso, right now I'm using the same ambient score track for all cutscenes, I am planning to replace it with unique music for each cutscene laterBlack holes:Now after starting new game, you will encounter black holes on the galaxy map, that will transport you to another black hole, closer to the finish of the game, and you will encounter random specific black hole event.Another changes: Campaign galaxy map is little more narrow, than before, to focus the progress more Fixed some interface bugs Fixed some bugs with quests disappearing and not working with radar systemComing next: Character visual customization improvements!Game discord: https://discord.gg/FBQgdVAnd Facebook:https://www.facebook.com/GalaxySquadGame/. New update 0.57a: New update was just added to the game: Now you can change different game settings before starting new playthrough, like map size, loot amount, permadeath etc. Please write in the comments if you want to see other game settings added New mission type - destroying an object (generator or planetary cannon) Now on crate gathering, people saving or objective destroying missions reinforcements are being spawn constantly every 4 turns All map sizes decreased for about 20% Different planets now have different active objects - on ships and stations you have weapon crates and healing capsules, and on planets you have healing plants Fixed a couple of different bugs
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